Kelos the Wayfarer: [SKILL] Knowledge (Local) [UNTRAINED] [d20+1 = 3]
Jubal Corbin: [SKILL] Knowledge (Local) [d20+5 = 22]
Matthias: [SKILL] Knowledge (Local) [d20+6 = 15]
Shadrick Orcface: [SKILL] Knowledge (Local) [UNTRAINED] [d20 = 12]
Shadrick Orcface: [SKILL] Knowledge (Local) [UNTRAINED] [d20 = 10]
Formation and Organization of the Colony The colony of Talmandor’s Bounty is first and foremost a financial venture. The desire to spread freedom and democracy across Golarion is definitely part of the settlement’s mandate; nevertheless, the resources necessary to settle an island far from the mainland are not inconsiderable. Talmandor’s Bounty has two primary sponsors: the Andoren government, and a newly formed finance company named the Bountiful Venture Company. The Bountiful Venture Company is co-owned by House Naran and House Vaylen, two of the three merchant houses running Andoran’s major banks. Managing the colony through a company in this way protects the assets of both houses’ banks should the endeavor prove unprofitable and the Bountiful Venture Company go bankrupt. If the company were to go bankrupt, the colony’s business assets revert to the Republic of Andoran, subject to the People’s Council. The Venture Company also provides both merchant houses a relative degree of anonymity. The Bountiful Venture Company wishes to export natural resources, such as agricultural staples, lumber, mined ore (especially lucrative skymetals), and recovered artifacts, relics, and other antiquities. House Naran, however, also provides banking services for the Andoran-based Lumber Consortium, and its investment in a colonial lumber operation could be a significant conflict of interest—hence the need for anonymity. Were the Lumber Consortium to become aware of the relationship between House Naran and the Bountiful Venture Company, that conflict of interest would be exposed.
The individual colonists each have their own motivations for joining the colony, but certain incentives and potential rewards appeal to just about anyone. If the Bountiful Venture Company successfully exports goods from Ancorato, each settler in the first few groups of colonists is entitled to a small share of the profits. This will occur only after the initial costs of the settlement are recouped, which may take years. Additionally, these early settlers receive a land grant once the colony becomes self-sufficient. These benefits serve to make early settlers feel invested in the venture while motivating them to work hard to quickly build an infrastructure for future settlers and industry. Colony leaders Rayland Arkley (from the first group to arrive on the "Liberty’s Herald") and Ramona Avandth (on the "Peregrine") are promised marginally larger shares.
The "Peregrine" is a three-masted sailing ship with a spritsail on the bow. The vessel is 100 feet long and 25 feet across at its widest point. There are three decks and the ship can accommodate a cargo volume of 180 tons. Two ship’s boats, used to ferry passengers and cargo ashore, are stacked on top of each other on the top deck. Each ship’s boat is 10 feet by 20 feet, and is capable of transporting eight Medium creatures without squeezing.
Land Ho!
After six long weeks, this morning the crew of the "Peregrine" sighted land to the west. A few hours later, the "Peregrine" sails into a natural bay with a sandy beach within rowing distance for the ship’s boats. As the crew begins to untie one of the smaller boats to lower it into the water, the sailors pass a spyglass among themselves and finally hand it back to the captain. Captain Jacob Markosi peers at the island for a moment before grunting and handing the spyglass to expedition leader Ramona Avandth. “You should see this,” he says quietly. Ramona accepts the spyglass and peers toward the shore. When she lowers the scope, she is clearly distressed but trying to hide her worry. She approaches and motions toward the far side of the deck, away from where most of the other colonists have congregated. “Can I have a word with you?” she asks.
With emerald green eyes, a naturally tan complexion, and clad in very nice adventuring gear, the affable and jocular Ramona Avandth cuts a striking figure. Chosen by a board of Andoran senators and approved by the heads of the Bountiful Venture Company, Ramona is the first acting “governor” of Talmandor’s Bounty. She is a charismatic leader as well as a seasoned adventurer, having gotten out of many tight scrapes in her day.
Kelos the Wayfarer: What's wrong? What did you see?
She motions you to follow her a bit further apart from the other colonists.
Kelos the Wayfarer peers out over the water in the direction of the island, shading his eyes with his hand.
Kelos the Wayfarer follows her to the side.
Jubal Corbin follows behind Kelos.
The coast is too far to see with naked eyes.
Shadrick Orcface follows the group closely.
Matthias follows behind the group.
“We have a problem,” Ramona says bluntly, once you have some relative privacy. She offers the spyglass and explains, “Something is wrong. Nobody’s in sight. There’s no smoke from cook fires or the smithy. Some of the buildings look burned out.”
Kelos the Wayfarer: It's to soon to be having trouble, if you ask me.
Jubal Corbin: Maybe they went on vacation.
Shadrick Orcface: takes the spyglass.
Kelos the Wayfarer gives out a curt laugh.
Kelos the Wayfarer: Yeah, maybe. That would be nice.
Shadrick Orcface looks through the spyglass at the coast.

Looking through the spyglass, Shadrick confirms Ramona's observations for himself.
Kelos the Wayfarer: Don't keep us in suspense, Shadrick. Out with it.
Kelos the Wayfarer crosses his arms, impatiently.
Shadrick Orcface: The beach looks completely empty.
Ramona continues, her voice low. “Sailors can’t keep their mouths shut. Soon all the other colonists are going to hear about this—if they can’t see for themselves already—and things could become... tense.”
Ramona asks you to go ashore and check out the settlement. She explains that she is going to ask Captain Markosi to sail north along the island’s coast to a secondary landing site determined by the expedition’s surveyors as an alternative spot to found a colony. The site was later designated as an emergency extraction point should any danger befall the first wave of colonists. After you have a chance to check out Talmandor’s Bounty, the ship will rendezvous with you at this secondary location, whereupon Ramona will make a final determination on where the rest of the colonists should disembark.
Kelos the Wayfarer: Alright, you heard the woman. Let's go. We got work to do.
Jubal Corbin: What's in it for us?
Shadrick Orcface: Potential.
Kelos the Wayfarer shoots a quick glance at the other passengers and then levels his eyes on Jubal.
Kelos the Wayfarer: We get first pick, naturally.
Shadrick Orcface begins untying the ropes to lower a boat.

Ramona explains that she doesn’t want any possible tensions aboard the ship to escalate past her ability to control, and she wants the soldiers on board with her to help keep the peace if necessary. You are the only group of capable fighters she has to spare for this mission, and, as the colony's leader, she respectfully asks you to go.
Jubal Corbin: Anything for a beautiful lady.
Kelos the Wayfarer: Don't worry your pretty head, Ramona. We'll get the job done.
Kelos the Wayfarer turns and takes a careful step onto the boat.
Jubal Corbin: follows close behind.
Ramona hands you a map showing the colony and the rendezvous point.
Matthias Matthias follows the group.
Shadrick Orcface steps on the boat and prepares to row.
Kelos the Wayfarer waits for everyone to step into the boat and then uses his foot to push off.
The sailors lower one of the ship's boat for you, and within minutes you are off.
The bay’s waters are calm, with only a gentle rocking of the ship’s boat. The shore is approximately three hundred feet to the east, where a lonely dock is built off a sandy beach.
Jubal Corbin: Let's head for that dock.
Shadrick Orcface picks up an oar.
Matthias picks up an oar.
Kelos the Wayfarer strings his bow and has it at the ready.
Kelos the Wayfarer: I have a bad feeling about this.
Grindylow: [SKILL] Stealth [d20+14 = 20]
Grindylow: [SKILL] Stealth [d20+14 = 19]
Kelos the Wayfarer: [SKILL] Perception [d20+7 = 10]
Shadrick Orcface: [SKILL] Perception [d20+5 = 25]
Jubal Corbin: [SKILL] Perception [d20+2 = 11]
Matthias: [SKILL] Perception [d20 = 6]
-> Shadrick Orcface: You see two indistinct forms surround the boat, swimming just under the surface of the murky waters.
Shadrick Orcface: Enemies!
Shadrick Orcface [Common]: Beneath the surface! Two shadows!
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface stands up and readies his weapon.
You are approximately 50 feet away from the shore. The attack takes place over a sandbar where the depth of the water is only 5 feet deep.
[TURN] Jubal Corbin
[TURN] Matthias
[TURN] Kelos the Wayfarer
[TURN] Grindylow 1
Grindylow 1: [ATTACK (M)] Spear [d20+3 = 10]
Attack [10] -> [at Shadrick Orcface] [MISS]
With a large head and numerous teeth, this unsightly creature resembles a goblin from the waist up and a greasy octopus below.
[TURN] Grindylow 2
Effect ['Flat-footed'] -> [to Kelos the Wayfarer]
Grindylow 2: [ATTACK (M)] Spear [d20+3 = 18]
Attack [18] -> [at Kelos the Wayfarer] [DEF EFFECTS -4] [HIT]
Grindylow 2: [DAMAGE (M)] Spear [TYPE: piercing (1d6+1=6)] [d6+1 = 6]
Damage [6] -> [to Kelos the Wayfarer] [STATUS: Heavy]
[TURN] Shadrick Orcface
Effect ['Flat-footed'] -> [to Kelos the Wayfarer] [by Shadrick Orcface]
Shadrick Orcface: Cause Fear - One creature of 5 HD or less flees for 1d4 rounds.
[ERROR] Unable to target token not linked to combat tracker entry.
[ERROR] Unable to target token not linked to combat tracker entry.
Shadrick Orcface: Cause Fear - One creature of 5 HD or less flees for 1d4 rounds.
Grindylow 2: [SAVE] Will [d20+2 = 13]
[ROUND 1]
[TURN] Jubal Corbin
Effect ['Shaken'] -> [to Grindylow 2] [by Jubal Corbin]
Shadrick Orcface: Cause Fear
[ERROR] Unable to target token not linked to combat tracker entry.
[ERROR] Unable to target token not linked to combat tracker entry.
Jubal Corbin: [ATTACK (M)] Longsword [CRIT 19] [-2] [d20-2 = 3]
Attack [3] -> [at Grindylow 1] [MISS]
[TURN] Matthias
Matthias: [ATTACK (M)] Quarterstaff (2H) [-2] [d20-3 = -2]
Attack [-2] -> [at Grindylow 2] [AUTOMATIC MISS]
[TURN] Kelos the Wayfarer
Kelos the Wayfarer: [ATTACK (M)] Longsword [CRIT 19] [-2] [d20+1 = 3]
Attack [3] -> [at Grindylow 2] [MISS]
[TURN] Grindylow 1
Grindylow 1: [ATTACK (M)] Spear [d20+3 = 17]
Attack [17] -> [at Shadrick Orcface] [HIT]
Grindylow 1: [DAMAGE (M)] Spear [TYPE: piercing (1d6+1=2)] [d6+1 = 2]
Damage [2] -> [to Shadrick Orcface] [STATUS: Wounded]
[TURN] Grindylow 2
Effect ['Shaken'] -> [to Grindylow 2]
Grindylow 2: [ATTACK (M)] Spear [EFFECTS -2] [d20+1 = 2]
Attack [2] -> [at Kelos the Wayfarer] [AUTOMATIC MISS]
[TURN] Shadrick Orcface
Grindylow 1: [ATTACK (M)] Spear [d20+3 = 12]
Attack [12] -> [at Shadrick Orcface] [MISS]
Shadrick Orcface: [ATTACK (M)] Greatsword [CRIT 19] [-2] [d20-1 = 2]
Attack [2] -> [at Grindylow 1] [MISS]
[ROUND 2]
[TURN] Jubal Corbin
Jubal Corbin: [ATTACK (M)] Longsword [CRIT 19] [-2] [d20-2 = 10]
Attack [10] -> [at Grindylow 1] [MISS]
[TURN] Matthias
Matthias: [ATTACK (M)] Quarterstaff (2H) [-2] [d20-3 = 5]
Attack [5] -> [at Grindylow 2] [MISS]
[TURN] Kelos the Wayfarer
Kelos the Wayfarer: [ATTACK (M)] Longsword [CRIT 19] [-2] [d20+1 = 9]
Attack [9] -> [at Grindylow 2] [MISS]
[TURN] Grindylow 1
Grindylow 1: [ATTACK (M)] Spear [d20+3 = 21]
Attack [21] -> [at Shadrick Orcface] [HIT]
Grindylow 1: [DAMAGE (M)] Spear [TYPE: piercing (1d6+1=2)] [d6+1 = 2]
Damage [2] -> [to Shadrick Orcface]
[TURN] Grindylow 2
Grindylow 2: [ATTACK (M)] Spear [d20+3 = 10]
Attack [10] -> [at Kelos the Wayfarer] [MISS]
[TURN] Shadrick Orcface
Shadrick Orcface: [ATTACK (M)] Greatsword [CRIT 19] [-2] [d20-1 = 2]
Attack [2] -> [at Grindylow 1] [MISS]
[ROUND 3]
[TURN] Jubal Corbin
Jubal Corbin: [ATTACK (M)] Longsword [CRIT 19] [d20 = 11]
Attack [11] -> [at Grindylow 1] [MISS]
Jubal Corbin: [SKILL] Acrobatics [d20+1 = 3]
Jubal Corbin: [SAVE] Reflex [d20+5 = 23]
[TURN] Matthias
Matthias: [ATTACK (M)] Quarterstaff (2H) [d20-1 = 0]
Attack [0] -> [at Grindylow 2] [AUTOMATIC MISS]
Matthias: [SKILL] Acrobatics [d20+1 = 15]
Effect ['Sitting'] -> [to Jubal Corbin] [by Matthias]
Effect ['Sitting'] -> [to Kelos the Wayfarer] [by Matthias]
Effect ['Sitting'] -> [to Shadrick Orcface] [by Matthias]
[TURN] Kelos the Wayfarer
Kelos the Wayfarer: [ATTACK (M)] Longsword [CRIT 19] [d20+3 = 6]
Attack [6] -> [at Grindylow 2] [MISS]
Kelos the Wayfarer: [SKILL] Acrobatics [d20+2 = 12]
[TURN] Grindylow 1
Grindylow 1: [ATTACK (M)] Spear [d20+3 = 7]
Attack [7] -> [at Shadrick Orcface] [DEF EFFECTS -2] [MISS]
[TURN] Grindylow 2
Grindylow 2: [ATTACK (M)] Spear [d20+3 = 20]
Attack [20] -> [at Kelos the Wayfarer] [HIT]
Grindylow 2: [DAMAGE (M)] Spear [TYPE: piercing (1d6+1=7)] [d6+1 = 7]
Damage [7] -> [to Kelos the Wayfarer] [STATUS: Dying]
[TURN] Shadrick Orcface
Effect ['Unconscious'] -> [to Kelos the Wayfarer] [by Shadrick Orcface]
Shadrick Orcface: [ATTACK (M)] Greatsword [CRIT 19] [d20+1 = 4]
Attack [4] -> [at Grindylow 1] [MISS]
Shadrick Orcface: [SKILL] Acrobatics [d20-2 = 5]
Shadrick Orcface: [SAVE] Reflex [d20 = 15]
Effect ['Sitting'] -> [to Shadrick Orcface]
[ROUND 4]
[TURN] Jubal Corbin
Jubal Corbin: [ATTACK (M)] Longsword [CRIT 19] [d20 = 19]
Attack [19] -> [at Grindylow 1] [CRITICAL THREAT]
Jubal Corbin: [ATTACK (M)] Longsword [CRIT 19] [CONFIRM] [d20 = 5]
Attack [5] -> [at Grindylow 1] [CRIT NOT CONFIRMED]
Jubal Corbin: [DAMAGE (M)] Longsword [TYPE: slashing (1d8=2)] [d8 = 2]
Damage [2] -> [to Grindylow 1] [STATUS: Wounded]
Jubal Corbin: [SKILL] Acrobatics [d20+1 = 3]
Jubal Corbin: [SAVE] Reflex [d20+5 = 12]
[TURN] Matthias
Effect ['Sitting'] -> [to Jubal Corbin] [by Matthias]
Matthias: [ATTACK (M)] Dagger [CRIT 19] [d20-1 = 13]
Attack [13] -> [at Grindylow 2] [MISS]
Matthias: [SKILL] Acrobatics [d20+1 = 17]
[TURN] Kelos the Wayfarer
[TURN] Grindylow 1
Kelos the Wayfarer: [STABILIZATION] [at -2] [FAILURE] [d20-2 = 1]
Damage [1] -> [to Kelos the Wayfarer]
Grindylow 1: [ATTACK (M)] Spear [d20+3 = 7]
Attack [7] -> [at Shadrick Orcface] [DEF EFFECTS -2] [MISS]
[TURN] Grindylow 2
Grindylow 2: [ATTACK (M)] Spear [d20+3 = 22]
Attack [22] -> [at Kelos the Wayfarer] [DEF EFFECTS -13] [HIT]
Grindylow 2: [ATTACK (M)] Spear [d20+3 = 13]
Attack [13] -> [at Matthias] [HIT]
Grindylow 2: [DAMAGE (M)] Spear [TYPE: piercing (1d6+1=4)] [d6+1 = 4]
Damage [4] -> [to Matthias] [STATUS: Heavy]
[TURN] Shadrick Orcface
Shadrick Orcface: [ATTACK (M)] Greatsword [CRIT 19] [d20+1 = 19]
Attack [19] -> [at Grindylow 1] [HIT]
Shadrick Orcface: [DAMAGE (M)] Greatsword [TYPE: slashing (2d6+1=7)] [2d6+1 = 7]
Damage [7] -> [to Grindylow 1] [STATUS: Dying]
Shadrick Orcface smirks after seeing the monster bleeding to death.
Shadrick Orcface: [SKILL] Acrobatics [d20-2 = 13]
[ROUND 5]
[TURN] Jubal Corbin
Jubal Corbin: [ATTACK (R)] Shortbow [+1] [d20+4 = 12]
Attack [12] -> [at Grindylow 1] [MISS]
Jubal Corbin: [SKILL] Acrobatics [d20+1 = 19]
[TURN] Matthias
Matthias: Magic Missile - 1d4+1 damage; +1 missile per two levels above 1st (max 5).
CultxJameson: 1d4+1 damage; +1 missile per two levels above 1st (max 5).
Matthias: Magic Missile - 1d4+1 damage; +1 missile per two levels above 1st (max 5).
Matthias: +1 [d4+1 = 4]
[TURN] Kelos the Wayfarer
[TURN] Grindylow 1
Kelos the Wayfarer: [STABILIZATION] [at -3] [FAILURE] [d20-3 = 2]
Damage [1] -> [to Kelos the Wayfarer]
[TURN] Grindylow 2
As the slimy creature disappears into the distance, you are left in shock at the suddeness of the ambush.
Salty water sprayed on your face and hair trickles down your body, glinting off your weapons and armor, the harsh Azlanti sun burning your skin as you look at each other.
Attacked before you've even stepped on dry land.
A world away from home.
Abandoned to face the dangers of an entire continent alone.
A moment of regret flickers across your eyes, and you all instinctively turn around, but the ship that delivered you here has rounded the north arm of the bay, and is fast receding into the horizon.
All the choices that brought you here flash before your minds in an instant.
Yet those choices were made long ago.
And none is left now but to press on.
PAIZO PRESENTS An Epic Campaign for the Pathfinder Roleplaying Game RUINS OF AZLANT
Development Leads: Adam Daigle and Mark Moreland
Authors: Adam Daigle, John Compton, Mikko Kallio, Alex Greenshields, Ron Lundeen, Thurston Hillman, Kalervo Oikarinen, Jim Groves, Isabelle Lee, Tim Nightengale, Luis Loza, Greg A. Vaughan, Ayla Arthur, Robert Brookes, Lucas J.W. Johnson, Nathan King, Erik Mona, Eleanor Ferron, Crystal Malarsky, Robin Loutzenhiser, Mark Moreland, David Schwartz, Amber E. Scott, and Scott Sharplin
Cover Artists: Setiawan Lie and Setiawan Fajareka Interior Artists: David Franco Campos, Valeria Lutfullina, Nikolai Ostertag, Alexandur Alexandrov, Mirco Paganessi, Roberto Pitturru, Alexander Nanitchkov, Kez Laczin, Biagio d’Alessandro, Sandra Posada, Oksana Kerro, William Liu, Jose Parodi, Diana Martinez, Will O’Brien, Hugh Pindur, Maichol Quinto, Hai Hoang, Raph Lomotan, Firat Solhan, Fabio Gorla, Riccardo Rullo, Ainur Salimova, and Géraud Soulié Page Border Design: Francesca Baerald Cartographer: Robert Lazzaretti
Editor-in-Chief: F. Wesley Schneider Creative Directors: James Jacobs, Sarah E. Robinson, and James L. Sutter
Director of Game Design: Jason Bulmahn Executive Editor: James L. Sutter Managing Developer: Adam Daigle Development Coordinator: Amanda Hamon Kunz Senior Developer: Robert G. McCreary Organized Play Lead Developer: John Compton Developers: Adam Daigle, Crystal Frasier, Amanda Hamon Kunz, Mark Moreland, Jason Keeley, Joe Pasini, Owen K.C. Stephens, and Linda Zayas-Palmer
Managing Editor: Judy Bauer Senior Editor: Christopher Carey Editors: Jason Keeley, Lyz Liddell, Elisa Mader, Brad Matteson, Adrian Ng, Joe Pasini, Lacy Pellazar, Josh Vogt, and Rep Pickard Senior Designer: Stephen Radney-MacFarland Designers: Logan Bonner and Mark Seifter Art Director: Sonja Morris Senior Graphic Designers: Emily Crowell and Adam Vick
Project Managers: Jessica Price and Gabriel Waluconis Franchise Manager: Mark Moreland
Publisher: Erik Mona Paizo CEO: Lisa Stevens Chief Operations Officer: Jeffrey Alvarez Chief Financial Officer: John Parrish
Director of Sales: Pierce Watters Sales Associate: Cosmo Eisele Vice President of Marketing & Licensing: Jim Butler Marketing Director: Jenny Bendel Outreach Coordinator: Dan Tharp Director of Licensing: Michael Kenway
Staff Accountant: Ashley Kaprielian Organized Play Manager: Tonya Woldridge Accountant: Christopher Caldwell Data Entry Clerk: B. Scott Keim
Chief Technical Officer: Vic Wertz Director of Technology: Dean Ludwig Senior Software Developer: Gary Teter Community & Digital Content Director: Chris Lambertz Webstore Coordinator: Rick Kunz
Customer Service Team: Sharaya Copas, Katina Davis, Sara Marie, and Diego Valdez Warehouse Team: Laura Wilkes Carey, Will Chase, Mika Hawkins, Heather Payne, Jeff Strand, and Kevin Underwood Website Team: Christopher Anthony, William Ellis, Robert Brandenburg, Lissa Guillet, Don Hayes, Erik Keith, and Eric Miller
Main theme "Sinking into Flames" by Really Slow Motion
Shadrick Orcface: Stabilize - Cause a dying creature to stabilize.
Shadrick Orcface stabilizes Kelos.
[TURN] Shadrick Orcface
Effect ['Stable'] -> [to Kelos the Wayfarer] [by Shadrick Orcface]
Shadrick Orcface: Cure Light Wounds - Cures 1d8 damage + 1/level (max +5).
Shadrick Orcface: Cure Light Wounds - Cures 1d8 damage + 1/level (max +5).
Shadrick Orcface: +1 [d8+1 = 2]
Shadrick Orcface: Cure Light Wounds
Shadrick Orcface picks up the oar to begin rowing again.
Matthias picks up an oar.
Shadrick Orcface [Common]: We should head to the pier.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface tries to see if there's anything of importance in the pier.
The pier seems empty. Beyond it, you see the cluster of buildings of the colony, but you're too far to make out any details.
Jubal Corbin [Common]: Yeah, let's go!
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Matthias: Agreed.
Jubal Corbin [Common]: Start rowing! I'm resting my weary arms.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: To the pier!
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface [Common]: Let's head there, to the north side of the pier. Maybe in the building we can take shelter.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Matthias rows toward the pier.
Shadrick Orcface rows alongside Matthias.
A well-worn path in the grass rises up a slope toward a cluster of buildings to the east. The buildings are arranged in a rough triangle, with each point ending in a wooden circular enclosure with rectangular notches cut intermittently, like battlements. These round enclosures are clearly meant to be three points of a wooden palisade fence, which would enclose this first group of buildings once completed. The palisade fence, however, is complete only along the southeastern side of the triangle and is obviously unfinished elsewhere. The grass around the settlement looks like it was cropped at one point, and many paths exist between locations in the settlement, but in less well-trafficked spots, the grass has started to regrow.
Shadrick Orcface [Common]: The settlement looks as if it was abandoned not long ago.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
A solitary dock extends from the beach into the bay. The construction is solid and looks recent, suitable for tying off a small boat, although no watercraft are visible. The beach inclines to the east before giving way to grass and trees. Further on in that direction, buildings and a palisade wall stand on the rise.
Shadrick Orcface [Common]: Let's try to seek shelter in the settlement so we can attend Kelos' wounds.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: Let's carry his body. Matthias is too injured to carry him.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Matthias: Yes, not doing too well myself.
Kelos the Wayfarer sputters up some blood after a particularly violent fit of coughing. The blood trickles down the side of his mouth as his face contorts in pain. His eyes remain closed as his expression returns to a somewhat calmer state.
Shadrick Orcface grabs Kelos and carries him over his back.
Kelos the Wayfarer grunts in pain but remains senseless.
Shadrick Orcface [Common]: What's the name of your animal companion?
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface [Common]: again?
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Matthias: His name is Tobias. Nicer than he looks.
Shadrick Orcface [Common]: Hah! He would look fine roasted.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: Let's quit this bird-brained conversation and get a move on!
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Matthias: Let's stick together.
Seven canvas pavilion tents were set up here, all of which are large enough to shelter two to three people each. All but two tents have collapsed due to wind, rain, and lack of maintenance. The two that remain standing lean haphazardly and do not appear to have been entered for a long time. Grass has begun to grow around them.
Jubal Corbin inspects the two nearby trees.
You see nothing special about these trees.
Jubal Corbin [Common]: Let's head for one of those standing tents.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: Maybe we can find supplies.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface [Common]: Yeah, let's head to the tents.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface [Common]: Matthias, lets stick together.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: If we rest for about eight hours, will you recover your spells, Shadrick?
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
The entire settlement is dead quiet.
Shadrick Orcface [Common]: That's right.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: Let's rest near those two trees I checked.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface [Common]: Why don't we do it in one of the tents that's still standing?
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: There might be something in there waiting for us.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface tries to hear if there's anything inside the tents.
The tent area is deathly quiet.
Shadrick Orcface [Common]: I think it's safe. If not, then you have a weapon with you, don't you?
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin inspects the top right standing tent to see if he can see through an opening.
Shadrick Orcface [Common]: Let's try the tent in the northeast.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Tobias perches on top of your chosen tent.
Jubal Corbin [Common]: Okay, let's enter it as a group.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: Maybe drop that corpse you're carrying first.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface places Kelos besides one of the collapsed tents.

Shadrick Orcface tries to peek inside the tent before entering.
The tents were all arranged so that their entrances faced the small path between them.
The tent is empty of people and threats.
Jubal Corbin [Common]: What did you see? Anything?
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface [Common]: It's safe. We should use it to rest.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface picks Kelos up and brings him to the tent.
Jubal Corbin [Common]: Yes, let's rest.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Matthias: Tobias will warn us of any threats while we're here.
Jubal Corbin looks around the inside for supplies.
Oddly enough, many of the tents still have common mundane personal items in their folds, such as clothing, mementos, cooking pots, and waterskins. Some of these items are ruined, but much of the mundane gear can be cleaned or repaired.
Jubal Corbin [Common]: Let's rest here until you recover your curing spell.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]

Jubal finds a potion of some type in the tent.
Shadrick Orcface [Common]: Agreed. We'll rest for the next 8 hours.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: I'll tell bardic epic sagas to pass the time.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface yawns.
Jubal Corbin begins telling tales of ye olde thymes.
Kelos the Wayfarer: [ABILITY] Constitution check [-2] [d20-2 = 14]
Kelos the Wayfarer suddenly opens his eyes and attempts to leap to his feet before collapsing and giving out a groan of agony.
Kelos the Wayfarer [Common]: I shouldn't have done that...
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: Ah, you've finally joined us in reality!
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Kelos the Wayfarer [Common]: What happened?
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Kelos the Wayfarer [Common]: Did you kill those cursed bastards?
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: We sailed towards a pier, then wandered over to these abandoned tents.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Kelos the Wayfarer [Common]: Please tell me you killed them.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Jubal Corbin [Common]: We only killed one, but the other scoundrel got away!
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface [Common]: Why, you were the only one who got defeated in the fight, hah!
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Matthias: Wouldn't be here if we hadn't friend.
Jubal Corbin [Common]: The boat is still stained with your blood.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Kelos the Wayfarer [Common]: This is no laughing matter, Shadrick. You saw how vicious those bastards were.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Shadrick Orcface [Common]: Yeah, that monster wasn't laughing either when he bleed to death. Anyway, let's rest so I can heal you.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Kelos the Wayfarer leans his head back and stares straight up at the roof of the tent.
Kelos the Wayfarer [Common]: That sounds like a great idea.
[understood by: Kelos the Wayfarer, Shadrick Orcface, Jubal Corbin, Matthias]
Matthias rests beneath the tent.
Shadrick Orcface leans on his back.
Jubal Corbin begins preparing his next tale of wonder.